This is new wiki software and old wiki content. It's a work in progress!
Here's the explanation.
Be gentle, report bugs, leave feedback on pages, or just edit them yourself! Thanks!

SDL Wiki


Set the blend mode used for blit operations.


int SDL_SetSurfaceBlendMode(SDL_Surface * surface,
                            SDL_BlendMode blendMode);

Function Parameters


the SDL_Surface structure to update


the SDL_BlendMode to use for blit blending

Return Value

Returns 0 on success or a negative error code on failure; call SDL_GetError() for more information.


To copy a surface to another surface (or texture) without blending with the existing data, the blendmode of the SOURCE surface should be set to SDL_BLENDMODE_NONE.


CategoryAPI, CategorySurface

[ edit | delete | history | feedback | raw ]

[ front page | index | search | recent changes | git repo | offline html ]

All wiki content is licensed under Creative Commons Attribution 4.0 International (CC BY 4.0).
Wiki powered by ghwikipp.