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Differences between revisions 6 and 7
Revision 6 as of 2010-09-25 04:15:09
Size: 908
Editor: SheenaSmith
Comment: minor change
Revision 7 as of 2010-10-11 04:37:37
Size: 850
Editor: SheenaSmith
Comment: update content - pointers, structs
Deletions are marked like this. Additions are marked like this.
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||'''surface'''||a pointer to the surface of type [[SDL_Surface]] ^to update^||
||'''palette'''||a pointer to the palette of type [[SDL_Palette]] ^to apply^||
||'''surface'''||the [[SDL_Surface]] ^to update^||
||'''palette'''||the [[SDL_Palette]] ^to apply^||

DRAFT

SDL_SetSurfacePalette

Use this function to set the palette used by a surface.

Syntax

int SDL_SetSurfacePalette(SDL_Surface* surface,
                          SDL_Palette* palette)

Function Parameters

surface

the SDL_Surface to update

palette

the SDL_Palette to apply

Return Value

Returns 0 on success or a negative error code on failure; call SDL_GetError() for more information.

Code Examples

You can add your code example here

Remarks

A single palette can be shared with many surfaces.


CategoryAPI, CategorySurface

None: SDL_SetSurfacePalette (last edited 2011-01-11 23:47:02 by SheenaSmith)

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