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SDL Wiki

SDL_SetWindowMouseRect

Confines the cursor to the specified area of a window.

Syntax

int SDL_SetWindowMouseRect(SDL_Window * window, const SDL_Rect * rect);

Function Parameters

window

The window that will be associated with the barrier.

rect

A rectangle area in window-relative coordinates. If NULL the barrier for the specified window will be destroyed.

Return Value

Returns 0 on success or a negative error code on failure; call SDL_GetError() for more information.

Remarks

Note that this does NOT grab the cursor, it only defines the area a cursor is restricted to when the window has mouse focus.

Version

This function is available since SDL 2.0.18.

SDL_GetWindowMouseRect
SDL_SetWindowMouseGrab

CategoryAPI


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