SDL Wiki
(This is the documentation for SDL3, which is the current stable version. SDL2 was the previous version!)

SDL_SetWindowMouseRect

Confines the cursor to the specified area of a window.

Header File

Defined in <SDL3/SDL_video.h>

Syntax

bool SDL_SetWindowMouseRect(SDL_Window *window, const SDL_Rect *rect);

Function Parameters

SDL_Window * window the window that will be associated with the barrier.
const SDL_Rect * rect a rectangle area in window-relative coordinates. If NULL the barrier for the specified window will be destroyed.

Return Value

(bool) Returns true on success or false on failure; call SDL_GetError() for more information.

Remarks

Note that this does NOT grab the cursor, it only defines the area a cursor is restricted to when the window has mouse focus.

Version

This function is available since SDL 3.1.3.

See Also


CategoryAPI, CategoryAPIFunction, CategoryVideo, CategoryMouse,


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