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SDL Wiki

Draft

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SDL_StartTextInput

Start accepting Unicode text input events.

Syntax

void SDL_StartTextInput(void);

Remarks

This function will start accepting Unicode text input events in the focused SDL window, and start emitting SDL_TextInputEvent (SDL_TEXTINPUT) and SDL_TextEditingEvent (SDL_TEXTEDITING) events. Please use this function in pair with SDL_StopTextInput().

On some platforms using this function activates the screen keyboard.

SDL_SetTextInputRect
SDL_StopTextInput

CategoryAPI, CategoryKeyboard, CategoryDraft


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