Keyboard text editing event structure (event.edit.*)
Defined in [SDL_events.h](https://github.com/libsdl-org/SDL/blob/SDL2/include/SDL_events.h), but apps should _only_ `#include "SDL.h"`!
typedef struct SDL_TextEditingEvent
{/**< ::SDL_TEXTEDITING */
Uint32 type; /**< In milliseconds, populated using SDL_GetTicks() */
Uint32 timestamp; /**< The window with keyboard focus, if any */
Uint32 windowID; char text[SDL_TEXTEDITINGEVENT_TEXT_SIZE]; /**< The editing text */
/**< The start cursor of selected editing text */
Sint32 start; /**< The length of selected editing text */
Sint32 length; } SDL_TextEditingEvent;
Uint32 |
type |
SDL_TEXTEDITING |
Uint32 |
timestamp |
timestamp of the event |
Uint32 |
windowID |
the window with keyboard focus, if any |
char[32] |
text |
the null-terminated editing text in UTF-8 encoding |
Sint32 |
start |
the location to begin editing from |
Sint32 |
length |
the number of characters to edit from the start point |
CategoryAPI, CategoryAPIStruct, CategoryStruct, CategoryEvents