SDL Wiki
(This is the legacy documentation for stable SDL2, the current stable version; SDL3 is the current development version.)

SDL_TextEditingEvent

Keyboard text editing event structure (event.edit.*)

Header File

Defined in [SDL_events.h](https://github.com/libsdl-org/SDL/blob/SDL2/include/SDL_events.h), but apps should _only_ `#include "SDL.h"`!

Syntax

typedef struct SDL_TextEditingEvent
{
    Uint32 type;                                /**< ::SDL_TEXTEDITING */
    Uint32 timestamp;                           /**< In milliseconds, populated using SDL_GetTicks() */
    Uint32 windowID;                            /**< The window with keyboard focus, if any */
    char text[SDL_TEXTEDITINGEVENT_TEXT_SIZE];  /**< The editing text */
    Sint32 start;                               /**< The start cursor of selected editing text */
    Sint32 length;                              /**< The length of selected editing text */
} SDL_TextEditingEvent;

Data Fields

Uint32

type

SDL_TEXTEDITING

Uint32

timestamp

timestamp of the event

Uint32

windowID

the window with keyboard focus, if any

char[32]

text

the null-terminated editing text in UTF-8 encoding

Sint32

start

the location to begin editing from

Sint32

length

the number of characters to edit from the start point

SDL_EventType
SDL_Event
SDL_TextInputEvent

CategoryAPI, CategoryAPIStruct, CategoryStruct, CategoryEvents


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