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A structure that contains touch finger motion,,/finger event structure,, ^information^. | A structure that contains finger touch event information. |
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||SDL_FingerID||'''fingerId'''||description|| | ||SDL_FingerID||'''fingerId'''|||| |
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||Uint16||'''x'''||description|| ||Uint16||'''y'''||description|| ||Uint16||'''dx'''||description|| ||Uint16||'''dy'''||description|| ||Uint16||'''pressure'''||description|| |
||Uint16||'''x'''||^the x-axis location of the touch event^|| ||Uint16||'''y'''||^the y-axis location of the touch event^|| ||Uint16||'''dx'''||^the distance moved in the x-axis^|| ||Uint16||'''dy'''||^the distance moved in the y-axis^|| ||Uint16||'''pressure'''||^the quantity of pressure applied^|| |
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<<Color2(green,Note that touchID is described as "the touch device index" in all 3 other similar functions. Also note that SDL_!TouchID and SDL_!FingerID are not defined in this header.)>> | <<Color2(green,Note that touchID is described as "the touch device index" in all 3 other similar functions.)>> |
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''You can add useful comments here'' | [[SDL_TouchFingerEvent]] is a member of the [[SDL_Event]] union and is used when an event of type SDL_FINGERMOTION, SDL_FINGERDOWN, or SDL_FINGERUP is reported. You would access it through the event's `tfinger` field. |
DRAFT |
SDL_TouchFingerEvent
A structure that contains finger touch event information.
Contents
Data Fields
Uint32 |
type |
SDL_FINGERMOTION, SDL_FINGERDOWN, or SDL_FINGERUP |
Uint32 |
windowID |
the window with mouse focus, if any |
SDL_TouchID |
touchId |
the touch device id index |
SDL_FingerID |
fingerId |
|
Uint8 |
state |
the current button state |
Uint16 |
x |
the x-axis location of the touch event |
Uint16 |
y |
the y-axis location of the touch event |
Uint16 |
dx |
the distance moved in the x-axis |
Uint16 |
dy |
the distance moved in the y-axis |
Uint16 |
pressure |
the quantity of pressure applied |
green
Code Examples
You can add your code example here
Remarks
SDL_TouchFingerEvent is a member of the SDL_Event union and is used when an event of type SDL_FINGERMOTION, SDL_FINGERDOWN, or SDL_FINGERUP is reported. You would access it through the event's tfinger field.
Related Enumerations
Related Structures