SDL Wiki
(This is the legacy documentation for stable SDL2, the current stable version; SDL3 is the current development version.)

SDL_TouchFingerEvent

Touch finger event structure (event.tfinger.*)

Header File

Defined in SDL_events.h

Syntax

typedef struct SDL_TouchFingerEvent
{
    Uint32 type;        /**< ::SDL_FINGERMOTION or ::SDL_FINGERDOWN or ::SDL_FINGERUP */
    Uint32 timestamp;   /**< In milliseconds, populated using SDL_GetTicks() */
    SDL_TouchID touchId; /**< The touch device id */
    SDL_FingerID fingerId;
    float x;            /**< Normalized in the range 0...1 */
    float y;            /**< Normalized in the range 0...1 */
    float dx;           /**< Normalized in the range -1...1 */
    float dy;           /**< Normalized in the range -1...1 */
    float pressure;     /**< Normalized in the range 0...1 */
    Uint32 windowID;    /**< The window underneath the finger, if any */
} SDL_TouchFingerEvent;

Data Fields

{| |Uint32 |'''type''' |SDL_FINGERMOTION, SDL_FINGERDOWN, or SDL_FINGERUP |- |Uint32 |'''timestamp''' |timestamp of the event |- |SDL_TouchID |'''touchId''' |the touch device id |- |SDL_FingerID |'''fingerId''' |the finger id |- |float |'''x''' |the x-axis location of the touch event, normalized (0...1) |- |float |'''y''' |the y-axis location of the touch event, normalized (0...1) |- |float |'''dx''' |the distance moved in the x-axis, normalized (-1...1) |- |float |'''dy''' |the distance moved in the y-axis, normalized (-1...1) |- |float |'''pressure''' |the quantity of pressure applied, normalized (0...1) |- |Uint32 |'''windowID''' |the window underneath the finger, if any |}

SDL_EventType

SDL_Event


CategoryAPI, CategoryAPIStruct, CategoryStruct, CategoryEvents


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