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| Use this function to copy a number of rectangles on the window surface to the screen. | Use this function to copy areas of the window surface to the screen. |
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| ||'''rects'''||an array of [[SDL_Rect]] structures representing the areas of the surface to update|| | ||'''rects'''||an array of [[SDL_Rect]] structures representing the areas of the window to update|| |
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| This is the function you use to reflect any changes to the surface on the screen. |
SDL_UpdateWindowSurfaceRects
Use this function to copy areas of the window surface to the screen.
Contents
Syntax
int SDL_UpdateWindowSurfaceRects(SDL_Window* window,
SDL_Rect* rects,
int numrects)
Function Parameters
window |
the window to update |
rects |
an array of SDL_Rect structures representing the areas of the window to update |
numrects |
the number of rectangles |
Return Value
Returns 0 on success, or a negative error code on failure; call SDL_GetError() for more information.
Code Examples
You can add your code example here
Remarks
This is the function you use to reflect any changes to the surface on the screen.
This function is equivalent to the SDL 1.2 API SDL_UpdateRects().
