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||'''rects'''||an array of [[SDL_Rect]] structures representing the areas of the window to update|| ||'''rects'''||an array of [[SDL_Rect]] structures representing areas of the surface to copy||
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This is the function you use to reflect any changes to the surface on the screen. This is the function you use to reflect changes to portions of the surface on the screen.

SDL_UpdateWindowSurfaceRects

Use this function to copy areas of the window surface to the screen.

Syntax

int SDL_UpdateWindowSurfaceRects(SDL_Window* window,
                                 SDL_Rect*   rects,
                                 int         numrects)

Function Parameters

window

the window to update

rects

an array of SDL_Rect structures representing areas of the surface to copy

numrects

the number of rectangles

Return Value

Returns 0 on success, or a negative error code on failure; call SDL_GetError() for more information.

Code Examples

You can add your code example here

Remarks

This is the function you use to reflect changes to portions of the surface on the screen.

This function is equivalent to the SDL 1.2 API SDL_UpdateRects().


CategoryAPI, CategoryVideo

None: SDL_UpdateWindowSurfaceRects (last edited 2014-11-26 20:57:16 by PhilippWiesemann)

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