Wiki Page Content

Differences between revisions 5 and 6
Revision 5 as of 2010-07-16 23:53:56
Size: 1121
Editor: SheenaSmith
Comment: update content
Revision 6 as of 2010-10-11 05:38:54
Size: 1115
Editor: SheenaSmith
Comment: update content - pointers, structs
Deletions are marked like this. Additions are marked like this.
Line 17: Line 17:
||'''event'''||,,if not NULL, the next event is removed from the queue and stored in that area,, ''-or-'' ^a pointer to the location / [[SDL_Event]] to store the next event from the queue, or NULL^|| ||'''event'''||,,if not NULL, the next event is removed from the queue and stored in that area,, ''-or-'' ^the [[SDL_Event]] structure to be filled with the next event from the queue, or NULL^||
Line 21: Line 21:
Returns 1 on success, or 0 if there was an error while waiting for events; call [[SDL_GetError]]() for more information. Returns 1 on success or 0 if there was an error while waiting for events; call [[SDL_GetError]]() for more information.

DRAFT

SDL_WaitEventTimeout

Use this function to wait until the specified timeout (in milliseconds) for the next available event.

Syntax

int SDL_WaitEventTimeout(SDL_Event* event,
                         int        timeout)

Function Parameters

event

if not NULL, the next event is removed from the queue and stored in that area -or- the [[SDL_Event]] structure to be filled with the next event from the queue, or NULL

timeout

the number of milliseconds to wait for the next available event

Return Value

Returns 1 on success or 0 if there was an error while waiting for events; call SDL_GetError() for more information.

Code Examples

You can add your code example here

Remarks

You can add useful comments here


CategoryAPI, CategoryEvents

None: SDL_WaitEventTimeout (last edited 2015-04-26 18:51:25 by PhilippWiesemann)

Feedback
Please include your contact information if you'd like to receive a reply.
Submit