#pragma section-numbers off #pragma camelcase off || DRAFT|| ##*^*^*^*^*See http://wiki.libsdl.org/moin.cgi/SGFunctions for details on editing this page*^*^*^*^* = SDL_WarpMouseGlobal = Use this function to move the mouse to the given position in global screen space. <> == Syntax == {{{#!highlight cpp int SDL_WarpMouseGlobal(int x, int y) }}} == Function Parameters == ||'''x'''||the x coordinate|| ||'''y'''||the y coordinate|| == Return Value == Returns 0 on success or a negative error code on failure; call [[SDL_GetError]]() for more information. == Code Examples == {{{#!highlight cpp You can add your code example here }}} ##Leave this section as-is unless you have a code example to put in. In that case, replace You can add your code example here with your code example following the Style Guide instructions. Leave the rest of the markup alone and delete this comment. == Remarks == This function generates a mouse motion event. A failure of this function usually means that it is unsupported by a platform. == Version == This function is available since SDL 2.0.4. == Related Functions == .[[SDL_WarpMouseInWindow]] ---- [[CategoryAPI]], [[CategoryMouse]] ##See the Style Guide for instructions on editing the footer.