SDL Wiki
(This is the documentation for SDL3, which is under heavy development and the API is changing! SDL2 is the current stable version!)


Get the data rate (number of events per second) of a gamepad sensor.


float SDL_GetGamepadSensorDataRate(SDL_Gamepad *gamepad, SDL_SensorType type);

Function Parameters

gamepad The gamepad to query
type The type of sensor to query

Return Value

Returns the data rate, or 0.0f if the data rate is not available.


This function is available since SDL 3.0.0.


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