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Revision 4 as of 2010-08-29 22:12:20
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Editor: SheenaSmith
Comment: update content (w/ Sam); remove 'draft' note
Revision 5 as of 2010-10-09 00:02:04
Size: 851
Editor: SheenaSmith
Comment: update content - pointers, structs
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||'''texture'''||the texture to query|| ||'''texture'''||the SDL_Texture to query||

SDL_GetTextureBlendMode

Use this function to get the blend mode used for texture copy operations.

Syntax

int SDL_GetTextureBlendMode(SDL_Texture* texture,
                            int*         blendMode)

Function Parameters

texture

the SDL_Texture to query

blendMode

a pointer filled in with the current SDL_BlendMode

Return Value

Returns 0 on success or a negative error code on failure; call SDL_GetError() for more information.

Code Examples

You can add your code example here

Remarks

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CategoryAPI, CategoryVideo

None: SDL_GetTextureBlendMode (last edited 2011-02-15 19:25:53 by SheenaSmith)

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