SDL Wiki
(This is the legacy documentation for SDL2, the previous stable version; SDL3 is the current stable version.)

SDL_GameControllerGetAttached

Check if a controller has been opened and is currently connected.

Header File

Defined in SDL_gamecontroller.h

Syntax

SDL_bool SDL_GameControllerGetAttached(SDL_GameController *gamecontroller);

Function Parameters

SDL_GameController * gamecontroller a game controller identifier previously returned by SDL_GameControllerOpen().

Return Value

(SDL_bool) Returns SDL_TRUE if the controller has been opened and is currently connected, or SDL_FALSE if not.

Version

This function is available since SDL 2.0.0.

See Also


CategoryAPI, CategoryAPIFunction, CategoryGameController


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