SDL Wiki
(This is the legacy documentation for stable SDL2, the current stable version; SDL3 is the current development version.)


Check if a controller has been opened and is currently connected.


SDL_bool SDL_GameControllerGetAttached(SDL_GameController *gamecontroller);

Function Parameters

gamecontroller a game controller identifier previously returned by SDL_GameControllerOpen()

Return Value

Returns SDL_TRUE if the controller has been opened and is currently connected, or SDL_FALSE if not.


This function is available since SDL 2.0.0.


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