SDL Wiki
(This is the legacy documentation for stable SDL2, the current stable version; SDL3 is the current development version.)


Get the data rate (number of events per second) of a game controller sensor.


float SDL_GameControllerGetSensorDataRate(SDL_GameController *gamecontroller, SDL_SensorType type);

Function Parameters

gamecontroller The controller to query
type The type of sensor to query

Return Value

Return the data rate, or 0.0f if the data rate is not available.


This function is available since SDL 2.0.16.


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