Get the clipping rectangle for a surface.
Defined in SDL_surface.h
void SDL_GetClipRect(SDL_Surface * surface,
SDL_Rect * rect);
SDL_Surface * | surface | the SDL_Surface structure representing the surface to be clipped. |
SDL_Rect * | rect | an SDL_Rect structure filled in with the clipping rectangle for the surface. |
When surface
is the destination of a blit, only the area within the clip rectangle is drawn into.
This function is available since SDL 2.0.0.