SDL Wiki
(This is the legacy documentation for stable SDL2, the current stable version; SDL3 is the current development version.)

SDL_HapticRumblePlay

Run a simple rumble effect on a haptic device.

Syntax

int SDL_HapticRumblePlay(SDL_Haptic * haptic, float strength, Uint32 length );

Function Parameters

haptic

the haptic device to play the rumble effect on

strength

strength of the rumble to play as a 0-1 float value

length

length of the rumble to play in milliseconds

Return Value

Returns 0 on success or a negative error code on failure; call SDL_GetError() for more information.

Version

This function is available since SDL 2.0.0.

SDL_HapticRumbleInit
SDL_HapticRumbleStop
SDL_HapticRumbleSupported

CategoryAPI


[ edit | delete | history | feedback | raw ]

[ front page | index | search | recent changes | git repo | offline html ]

All wiki content is licensed under Creative Commons Attribution 4.0 International (CC BY 4.0).
Wiki powered by ghwikipp.