Determine whether two rectangles intersect.
Defined in SDL_rect.h
const SDL_Rect * A,
SDL_bool SDL_HasIntersection(const SDL_Rect * B);
const SDL_Rect * | A | an SDL_Rect structure representing the first rectangle. |
const SDL_Rect * | B | an SDL_Rect structure representing the second rectangle. |
(SDL_bool) Returns SDL_TRUE if there is an intersection, SDL_FALSE otherwise.
If either pointer is NULL the function will return SDL_FALSE.
This function is available since SDL 2.0.0.