Check if the given joystick is supported by the game controller interface.
Defined in SDL_gamecontroller.h
int joystick_index); SDL_bool SDL_IsGameController(
int | joystick_index | the device_index of a device, up to SDL_NumJoysticks(). |
(SDL_bool) Returns SDL_TRUE if the given joystick is supported by the game controller interface, SDL_FALSE if it isn't or it's an invalid index.
joystick_index
is the same as the device_index
passed to SDL_JoystickOpen().
This function is available since SDL 2.0.0.