Enable/disable joystick event polling.
Defined in SDL_joystick.h
int SDL_JoystickEventState(int state);
int | state | can be one of SDL_QUERY , SDL_IGNORE , or SDL_ENABLE . |
(int) Returns If state
is SDL_QUERY
then the current state is returned, otherwise state
is returned (even if it was not one of the allowed values).
If joystick events are disabled, you must call SDL_JoystickUpdate() yourself and manually check the state of the joystick when you want joystick information.
It is recommended that you leave joystick event handling enabled.
WARNING: Calling this function may delete all events currently in SDL's event queue.
While param
is meant to be one of SDL_QUERY
, SDL_IGNORE
, or SDL_ENABLE
, this function accepts any value, with any non-zero value that isn't SDL_QUERY
being treated as SDL_ENABLE
.
If SDL was built with events disabled (extremely uncommon!), this will do nothing and always return SDL_IGNORE
.
This function is available since SDL 2.0.0.