Perform a fast blit from the source surface to the destination surface.
Defined in SDL_surface.h
int SDL_UpperBlit
const SDL_Rect * srcrect,
(SDL_Surface * src, SDL_Surface * dst, SDL_Rect * dstrect);
SDL_Surface * | src | the SDL_Surface structure to be copied from. |
const SDL_Rect * | srcrect | the SDL_Rect structure representing the rectangle to be copied, or NULL to copy the entire surface. |
SDL_Surface * | dst | the SDL_Surface structure that is the blit target. |
SDL_Rect * | dstrect | the SDL_Rect structure representing the x and y position in the destination surface, or NULL for (0,0). The width and height are ignored, and are copied from srcrect . If you want a specific width and height, you should use SDL_BlitScaled(). |
(int) Returns 0 if the blit is successful or a negative error code on failure; call SDL_GetError() for more information.
SDL_UpperBlit() has been replaced by SDL_BlitSurface(), which is merely a macro for this function with a less confusing name.
This function is available since SDL 2.0.0.