Get the size of the window's underlying drawable dimensions in pixels.
void SDL_Vulkan_GetDrawableSize(SDL_Window * window, int *w, int *h);
|window||an SDL_Window for which the size is to be queried|
|w||Pointer to the variable to write the width to or NULL|
|h||Pointer to the variable to write the height to or NULL|
This may differ from SDL_GetWindowSize() if we're rendering to a high-DPI drawable, i.e. the window was created with
SDL_WINDOW_ALLOW_HIGHDPI on a platform with high-DPI support (Apple calls this "Retina"), and not disabled by the
This function is available since SDL 2.0.6.