Get the size of the window's underlying drawable dimensions in pixels.
Defined in SDL_vulkan.h
void SDL_Vulkan_GetDrawableSize(SDL_Window * window,
int *w, int *h);
SDL_Window * | window | an SDL_Window for which the size is to be queried. |
int * | w | Pointer to the variable to write the width to or NULL. |
int * | h | Pointer to the variable to write the height to or NULL. |
This may differ from SDL_GetWindowSize() if we're rendering to a high-DPI drawable, i.e. the window was created with SDL_WINDOW_ALLOW_HIGHDPI
on a platform with high-DPI support (Apple calls this "Retina"), and not disabled by the SDL_HINT_VIDEO_HIGHDPI_DISABLED
hint.
This function is available since SDL 2.0.6.