Move the mouse cursor to the given position within the window.
void SDL_WarpMouseInWindow(SDL_Window * window, int x, int y);
|window||the window to move the mouse into, or NULL for the current mouse focus|
|x||the x coordinate within the window|
|y||the y coordinate within the window|
This function generates a mouse motion event if relative mode is not enabled. If relative mode is enabled, you can force mouse events for the warp by setting the SDL_HINT_MOUSE_RELATIVE_WARP_MOTION hint.
Note that this function will appear to succeed, but not actually move the mouse when used over Microsoft Remote Desktop.
This function is available since SDL 2.0.0.