SDL Wiki
(This is the documentation for SDL3, which is the current stable version. SDL2 was the previous version!)

SDL_CloseGamepad

Close a gamepad previously opened with SDL_OpenGamepad().

Header File

Defined in <SDL3/SDL_gamepad.h>

Syntax

void SDL_CloseGamepad(SDL_Gamepad *gamepad);

Function Parameters

SDL_Gamepad * gamepad a gamepad identifier previously returned by SDL_OpenGamepad().

Version

This function is available since SDL 3.1.3.

See Also


CategoryAPI, CategoryAPIFunction, CategoryGamepad


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