Convert the coordinates in an event to render coordinates.
Defined in <SDL3/SDL_render.h>
bool SDL_ConvertEventToRenderCoordinates(SDL_Renderer *renderer, SDL_Event *event);
SDL_Renderer * | renderer | the rendering context. |
SDL_Event * | event | the event to modify. |
(bool) Returns true on success or false on failure; call SDL_GetError() for more information.
This takes into account several states:
Touch coordinates are converted from normalized coordinates in the window to non-normalized rendering coordinates.
Once converted, the coordinates may be outside the rendering area.
You may only call this function from the main thread.
This function is available since SDL 3.1.3.