SDL Wiki
(This is the documentation for SDL3, which is the current stable version. SDL2 was the previous version!)

SDL_DestroyGPUDevice

Destroys a GPU context previously returned by SDL_CreateGPUDevice.

Header File

Defined in <SDL3/SDL_gpu.h>

Syntax

void SDL_DestroyGPUDevice(SDL_GPUDevice *device);

Function Parameters

SDL_GPUDevice * device a GPU Context to destroy.

Version

This function is available since SDL 3.1.3.

See Also


CategoryAPI, CategoryAPIFunction, CategoryGPU


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