Detach a virtual joystick.
Defined in <SDL3/SDL_joystick.h>
bool SDL_DetachVirtualJoystick(SDL_JoystickID instance_id);
SDL_JoystickID | instance_id | the joystick instance ID, previously returned from SDL_AttachVirtualJoystick(). |
(bool) Returns true on success or false on failure; call SDL_GetError() for more information.
This function is available since SDL 3.1.3.