Flush any buffered data in the stream.
Defined in <SDL3/SDL_iostream.h>
bool SDL_FlushIO(SDL_IOStream *context);
SDL_IOStream * | context | SDL_IOStream structure to flush. |
(bool) Returns true on success or false on failure; call SDL_GetError() for more information.
This function makes sure that any buffered data is written to the stream. Normally this isn't necessary but if the stream is a pipe or socket it guarantees that any pending data is sent.
This function is available since SDL 3.1.3.