A structure specifying the parameters of a buffer.
Defined in <SDL3/SDL_gpu.h>
typedef struct SDL_GPUBufferCreateInfo
{/**< How the buffer is intended to be used by the client. */
SDL_GPUBufferUsageFlags usage; /**< The size in bytes of the buffer. */
Uint32 size;
/**< A properties ID for extensions. Should be 0 if no extensions are needed. */
SDL_PropertiesID props; } SDL_GPUBufferCreateInfo;
Usage flags can be bitwise OR'd together for combinations of usages. Note that certain combinations are invalid, for example VERTEX and INDEX.
This struct is available since SDL 3.1.3