SDL Wiki
(This is the documentation for SDL3, which is under heavy development and the API is changing! SDL2 is the current stable version!)

SDL_GamepadHasButton

Query whether a gamepad has a given button.

Header File

Defined in <SDL3/SDL_gamepad.h>

Syntax

SDL_bool SDL_GamepadHasButton(SDL_Gamepad *gamepad, SDL_GamepadButton button);

Function Parameters

gamepad a gamepad
button a button enum value (an SDL_GamepadButton value)

Return Value

Returns SDL_TRUE if the gamepad has this button, SDL_FALSE otherwise.

Remarks

This merely reports whether the gamepad's mapping defined this button, as that is all the information SDL has about the physical device.

Version

This function is available since SDL 3.0.0.

See Also


CategoryAPI, CategoryAPIFunction


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