SDL Wiki
(This is the documentation for SDL3, which is the current stable version. SDL2 was the previous version!)

SDL_GamepadHasButton

Query whether a gamepad has a given button.

Header File

Defined in <SDL3/SDL_gamepad.h>

Syntax

bool SDL_GamepadHasButton(SDL_Gamepad *gamepad, SDL_GamepadButton button);

Function Parameters

SDL_Gamepad * gamepad a gamepad.
SDL_GamepadButton button a button enum value (an SDL_GamepadButton value).

Return Value

(bool) Returns true if the gamepad has this button, false otherwise.

Remarks

This merely reports whether the gamepad's mapping defined this button, as that is all the information SDL has about the physical device.

Version

This function is available since SDL 3.1.3.

See Also


CategoryAPI, CategoryAPIFunction, CategoryGamepad


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