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SDL_GetGamepadPlayerIndexForID

Get the player index of a gamepad.

Header File

Defined in <SDL3/SDL_gamepad.h>

Syntax

int SDL_GetGamepadPlayerIndexForID(SDL_JoystickID instance_id);

Function Parameters

SDL_JoystickID instance_id the joystick instance ID.

Return Value

(int) Returns the player index of a gamepad, or -1 if it's not available.

Remarks

This can be called before any gamepads are opened.

Thread Safety

It is safe to call this function from any thread.

Version

This function is available since SDL 3.2.0.

See Also


CategoryAPI, CategoryAPIFunction, CategoryGamepad


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