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SDL_GetGamepadPlayerIndex

Get the player index of an opened gamepad.

Header File

Defined in <SDL3/SDL_gamepad.h>

Syntax

int SDL_GetGamepadPlayerIndex(SDL_Gamepad *gamepad);

Function Parameters

SDL_Gamepad * gamepad the gamepad object to query.

Return Value

(int) Returns the player index for gamepad, or -1 if it's not available.

Remarks

For XInput gamepads this returns the XInput user index.

Thread Safety

It is safe to call this function from any thread.

Version

This function is available since SDL 3.2.0.

See Also


CategoryAPI, CategoryAPIFunction, CategoryGamepad


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