SDL Wiki
(This is the documentation for SDL3, which is under heavy development and the API is changing! SDL2 is the current stable version!)

SDL_GetGamepadProductVersion

Get the product version of an opened gamepad, if available.

Header File

Defined in SDL_gamepad.h, but apps should use #include <SDL3/SDL.h>

Syntax

Uint16 SDL_GetGamepadProductVersion(SDL_Gamepad *gamepad);

Function Parameters

gamepad the gamepad object to query.

Return Value

Returns the USB product version, or zero if unavailable.

Remarks

If the product version isn't available this function returns 0.

Version

This function is available since SDL 3.0.0.

See Also


CategoryAPI, CategoryAPIFunction


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