Get the type of an opened gamepad.
Defined in SDL_gamepad.h, but apps should use #include <SDL3/SDL.h>
SDL_GamepadType SDL_GetGamepadType(SDL_Gamepad *gamepad);
gamepad | the gamepad object to query. |
Returns the gamepad type, or SDL_GAMEPAD_TYPE_UNKNOWN if it's not available.
This function is available since SDL 3.0.0.
CategoryAPI, CategoryAPIFunction