SDL Wiki
(This is the documentation for SDL3, which is the current stable version. SDL2 was the previous version!)

SDL_GetGamepadVendorForID

Get the USB vendor ID of a gamepad, if available.

Header File

Defined in <SDL3/SDL_gamepad.h>

Syntax

Uint16 SDL_GetGamepadVendorForID(SDL_JoystickID instance_id);

Function Parameters

SDL_JoystickID instance_id the joystick instance ID.

Return Value

(Uint16) Returns the USB vendor ID of the selected gamepad. If called on an invalid index, this function returns zero.

Remarks

This can be called before any gamepads are opened. If the vendor ID isn't available this function returns 0.

Version

This function is available since SDL 3.1.3.

See Also


CategoryAPI, CategoryAPIFunction, CategoryGamepad


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