Get the scale mode used for texture scale operations.
int SDL_GetTextureScaleMode(SDL_Texture *texture, SDL_ScaleMode *scaleMode);
texture | the texture to query. |
scaleMode | a pointer filled in with the current scale mode. |
Returns 0 on success or a negative error code on failure; call SDL_GetError() for more information.
This function is available since SDL 3.0.0.