SDL Wiki
(This is the documentation for SDL3, which is the current stable version. SDL2 was the previous version!)

SDL_SetTextureScaleMode

Set the scale mode used for texture scale operations.

Header File

Defined in <SDL3/SDL_render.h>

Syntax

bool SDL_SetTextureScaleMode(SDL_Texture *texture, SDL_ScaleMode scaleMode);

Function Parameters

SDL_Texture * texture the texture to update.
SDL_ScaleMode scaleMode the SDL_ScaleMode to use for texture scaling.

Return Value

(bool) Returns true on success or false on failure; call SDL_GetError() for more information.

Remarks

The default texture scale mode is SDL_SCALEMODE_LINEAR.

If the scale mode is not supported, the closest supported mode is chosen.

Thread Safety

This function should only be called on the main thread.

Version

This function is available since SDL 3.1.3.

See Also


CategoryAPI, CategoryAPIFunction, CategoryRender


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