SDL Wiki
(This is the documentation for SDL3, which is under heavy development and the API is changing! SDL2 is the current stable version!)

SDL_SetTextureScaleMode

Set the scale mode used for texture scale operations.

Header File

Defined in <SDL3/SDL_render.h>

Syntax

int SDL_SetTextureScaleMode(SDL_Texture *texture, SDL_ScaleMode scaleMode);

Function Parameters

texture The texture to update.
scaleMode the SDL_ScaleMode to use for texture scaling.

Return Value

Returns 0 on success or a negative error code on failure; call SDL_GetError() for more information.

Remarks

The default texture scale mode is SDL_SCALEMODE_LINEAR.

If the scale mode is not supported, the closest supported mode is chosen.

Version

This function is available since SDL 3.0.0.

See Also


CategoryAPI, CategoryAPIFunction


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