Get the size of a window's client area, in pixels.
Defined in <SDL3/SDL_video.h>
bool SDL_GetWindowSizeInPixels(SDL_Window *window, int *w, int *h);
SDL_Window * | window | the window from which the drawable size should be queried. |
int * | w | a pointer to variable for storing the width in pixels, may be NULL. |
int * | h | a pointer to variable for storing the height in pixels, may be NULL. |
(bool) Returns true on success or false on failure; call SDL_GetError() for more information.
This function should only be called on the main thread.
This function is available since SDL 3.1.3.