SDL Wiki
(This is the documentation for SDL3, which is under heavy development and the API is changing! SDL2 is the current stable version!)

SDL_LoadBMP

Load a BMP image from a file.

Header File

Defined in <SDL3/SDL_surface.h>

Syntax

SDL_Surface * SDL_LoadBMP(const char *file);

Function Parameters

const char * file the BMP file to load.

Return Value

(SDL_Surface *) Returns a pointer to a new SDL_Surface structure or NULL on failure; call SDL_GetError() for more information.

Remarks

The new surface should be freed with SDL_DestroySurface(). Not doing so will result in a memory leak.

Version

This function is available since SDL 3.0.0.

See Also


CategoryAPI, CategoryAPIFunction, CategorySurface


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