Load a BMP image from a seekable SDL data stream.
Defined in <SDL3/SDL_surface.h>
bool closeio); SDL_Surface * SDL_LoadBMP_IO(SDL_IOStream *src,
SDL_IOStream * | src | the data stream for the surface. |
bool | closeio | if true, calls SDL_CloseIO() on src before returning, even in the case of an error. |
(SDL_Surface *) Returns a pointer to a new SDL_Surface structure or NULL on failure; call SDL_GetError() for more information.
The new surface should be freed with SDL_DestroySurface(). Not doing so will result in a memory leak.
This function is available since SDL 3.1.3.