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(This is the documentation for SDL3, which is under heavy development and the API is changing! SDL2 is the current stable version!)

SDL_MouseButtonFlags

A bitmask of pressed mouse buttons, as reported by SDL_GetMouseState, etc.

Header File

Defined in <SDL3/SDL_mouse.h>

Syntax

typedef Uint32 SDL_MouseButtonFlags;

#define SDL_BUTTON_LEFT     1
#define SDL_BUTTON_MIDDLE   2
#define SDL_BUTTON_RIGHT    3
#define SDL_BUTTON_X1       4
#define SDL_BUTTON_X2       5

#define SDL_BUTTON(X)       (1u << ((X)-1))
#define SDL_BUTTON_LMASK    SDL_BUTTON(SDL_BUTTON_LEFT)
#define SDL_BUTTON_MMASK    SDL_BUTTON(SDL_BUTTON_MIDDLE)
#define SDL_BUTTON_RMASK    SDL_BUTTON(SDL_BUTTON_RIGHT)
#define SDL_BUTTON_X1MASK   SDL_BUTTON(SDL_BUTTON_X1)
#define SDL_BUTTON_X2MASK   SDL_BUTTON(SDL_BUTTON_X2)

Remarks

Version

This datatype is available since SDL 3.0.0.

See Also


CategoryAPI, CategoryAPIDatatype, CategoryMouse


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