SDL Wiki
(This is the documentation for SDL3, which is under heavy development and the API is changing! SDL2 is the current stable version!)


Add data to be converted/resampled to the stream.


int SDL_PutAudioStreamData(SDL_AudioStream *stream, const void *buf, int len);

Function Parameters

stream The stream the audio data is being added to
buf A pointer to the audio data to add
len The number of bytes to write to the stream

Return Value

Returns 0 on success or a negative error code on failure; call SDL_GetError() for more information.


This function is available since SDL 3.0.0.


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