SDL Wiki
(This is the documentation for SDL3, which is under heavy development and the API is changing! SDL2 is the current stable version!)

SDL_RenderLine

Draw a line on the current rendering target at subpixel precision.

Syntax

int SDL_RenderLine(SDL_Renderer *renderer, float x1, float y1, float x2, float y2);

Function Parameters

renderer The renderer which should draw a line.
x1 The x coordinate of the start point.
y1 The y coordinate of the start point.
x2 The x coordinate of the end point.
y2 The y coordinate of the end point.

Return Value

Returns 0 on success, or -1 on error

Version

This function is available since SDL 3.0.0.


CategoryAPI


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