SDL Wiki
(This is the documentation for SDL3, which is under heavy development and the API is changing! SDL2 is the current stable version!)

SDL_RenderPoints

Draw multiple points on the current rendering target at subpixel precision.

Header File

Defined in <SDL3/SDL_render.h>

Syntax

int SDL_RenderPoints(SDL_Renderer *renderer, const SDL_FPoint *points, int count);

Function Parameters

renderer The renderer which should draw multiple points.
points The points to draw
count The number of points to draw

Return Value

Returns 0 on success or a negative error code on failure; call SDL_GetError() for more information.

Version

This function is available since SDL 3.0.0.

See Also


CategoryAPI, CategoryAPIFunction


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