SDL Wiki
(This is the documentation for SDL3, which is under heavy development and the API is changing! SDL2 is the current stable version!)

SDL_RenderRect

Draw a rectangle on the current rendering target at subpixel precision.

Header File

Defined in SDL_render.h, but apps should use #include <SDL3/SDL.h>

Syntax

int SDL_RenderRect(SDL_Renderer *renderer, const SDL_FRect *rect);

Function Parameters

renderer The renderer which should draw a rectangle.
rect A pointer to the destination rectangle, or NULL to outline the entire rendering target.

Return Value

Returns 0 on success, or -1 on error

Version

This function is available since SDL 3.0.0.

See Also


CategoryAPI, CategoryAPIFunction


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