Send a sensor update for an opened virtual joystick.
Defined in <SDL3/SDL_joystick.h>
bool SDL_SendJoystickVirtualSensorData(SDL_Joystick *joystick, SDL_SensorType type, Uint64 sensor_timestamp, const float *data, int num_values);| SDL_Joystick * | joystick | the virtual joystick on which to set state. | 
| SDL_SensorType | type | the type of the sensor on the virtual joystick to update. | 
| Uint64 | sensor_timestamp | a 64-bit timestamp in nanoseconds associated with the sensor reading. | 
| const float * | data | the data associated with the sensor reading. | 
| int | num_values | the number of values pointed to by data. | 
(bool) Returns true on success or false on failure; call SDL_GetError() for more information.
Please note that values set here will not be applied until the next call to SDL_UpdateJoysticks, which can either be called directly, or can be called indirectly through various other SDL APIs, including, but not limited to the following: SDL_PollEvent, SDL_PumpEvents, SDL_WaitEventTimeout, SDL_WaitEvent.
It is safe to call this function from any thread.
This function is available since SDL 3.2.0.