SDL Wiki
(This is the documentation for SDL3, which is the current stable version. SDL2 was the previous version!)

SDL_SetGamepadLED

Update a gamepad's LED color.

Header File

Defined in <SDL3/SDL_gamepad.h>

Syntax

bool SDL_SetGamepadLED(SDL_Gamepad *gamepad, Uint8 red, Uint8 green, Uint8 blue);

Function Parameters

SDL_Gamepad * gamepad the gamepad to update.
Uint8 red the intensity of the red LED.
Uint8 green the intensity of the green LED.
Uint8 blue the intensity of the blue LED.

Return Value

(bool) Returns true on success or false on failure; call SDL_GetError() for more information.

Remarks

An example of a joystick LED is the light on the back of a PlayStation 4's DualShock 4 controller.

For gamepads with a single color LED, the maximum of the RGB values will be used as the LED brightness.

Version

This function is available since SDL 3.1.3.


CategoryAPI, CategoryAPIFunction, CategoryGamepad


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