Set the colorspace used by a surface.
Defined in <SDL3/SDL_surface.h>
bool SDL_SetSurfaceColorspace(SDL_Surface *surface, SDL_Colorspace colorspace);
SDL_Surface * | surface | the SDL_Surface structure to update. |
SDL_Colorspace | colorspace | an SDL_ColorSpace value describing the surface colorspace. |
(bool) Returns true on success or false on failure; call SDL_GetError() for more information.
Setting the colorspace doesn't change the pixels, only how they are interpreted in color operations.
This function is available since SDL 3.1.3.