Set a window's mouse grab mode.
int SDL_SetWindowMouseGrab(SDL_Window *window, SDL_bool grabbed);
window | The window for which the mouse grab mode should be set. |
grabbed | This is SDL_TRUE to grab mouse, and SDL_FALSE to release. |
Returns 0 on success or a negative error code on failure; call SDL_GetError() for more information.
Mouse grab confines the mouse cursor to the window.
This function is available since SDL 3.0.0.