Keyboard text input event structure (event.text.*)
Defined in <SDL3/SDL_events.h>
typedef struct SDL_TextInputEvent
{/**< ::SDL_EVENT_TEXT_INPUT */
SDL_EventType type;
Uint32 reserved;/**< In nanoseconds, populated using SDL_GetTicksNS() */
Uint64 timestamp; /**< The window with keyboard focus, if any */
SDL_WindowID windowID; char *text; /**< The input text, UTF-8 encoded */
} SDL_TextInputEvent;
The text
is owned by SDL and should be copied if the application wants to hold onto it beyond the scope of handling this event.
This struct is available since SDL 3.0.0.
CategoryAPI, CategoryAPIStruct