Keyboard text input event structure (event.text.*)
Defined in <SDL3/SDL_events.h>
typedef struct SDL_TextInputEvent
{
SDL_EventType type; /**< SDL_EVENT_TEXT_INPUT */
Uint32 reserved;
Uint64 timestamp; /**< In nanoseconds, populated using SDL_GetTicksNS() */
SDL_WindowID windowID; /**< The window with keyboard focus, if any */
const char *text; /**< The input text, UTF-8 encoded */
} SDL_TextInputEvent;This event will never be delivered unless text input is enabled by calling SDL_StartTextInput(). Text input is disabled by default!
This struct is available since SDL 3.2.0.