Create a new track on a mixer.
Defined in <SDL3_mixer/SDL_mixer.h>
MIX_Track * MIX_CreateTrack(MIX_Mixer *mixer);
MIX_Mixer * | mixer | the mixer on which to create this track. |
(MIX_Track *) Returns a new MIX_Track on success, NULL on error; call SDL_GetError() for more informations.
A track provides a single source of audio. All currently-playing tracks will be processed and mixed together to form the final output from the mixer.
There are no limits to the number of tracks on may create, beyond running out of memory, but in normal practice there are a small number of tracks that are reused between all loaded audio as appropriate.
Tracks are unique to a specific MIX_Mixer and can't be transferred between them.
It is safe to call this function from any thread.
This function is available since SDL_mixer 3.0.0.